RetroCoders Community

FreeBasic Programming => FreeBasic Game Dev => Topic started by: ron77 on Oct 13, 2022, 05:14 AM

Title: RETROCODERS GAME-DEV JAM COMPETITION NO. 1 (01/11/2022 - 01/02/2023)
Post by: ron77 on Oct 13, 2022, 05:14 AM
RETROCODERS GAME-DEV JAM COMPETITION NO. 1

hello and welcome to RetroCoders First Game – Dev Competition... (Game Jam)

the Competition will be held During 01/11/2022 (First of November) and will last Till 01/02/2023 (First of February 2023 - midnight Jerusalem Time)

If You Choose to Participate here are a basic Rules:


All Who Wish to Participate Can PM the Admins Or Replay Here...

Here is the game jam page on itch.io : https://itch.io/jam/freebasic-game-jam (https://itch.io/jam/freebasic-game-jam)

Ron77
Title: Re: RETROCODERS GAME-DEV JAM COMPETITION NO. 1 (01/11/2022 - 01/02/2023)
Post by: electricwalrus on Oct 13, 2022, 10:20 AM
I'm interested. And have some game ideas in my mind.
Will apply closer to the start date.
Title: Re: RETROCODERS GAME-DEV JAM COMPETITION NO. 1 (01/11/2022 - 01/02/2023)
Post by: mysoft on Jan 22, 2023, 03:14 PM
how are you guys? i hope this jam wont be a bust :) as nobody submitted yet
Title: Re: RETROCODERS GAME-DEV JAM COMPETITION NO. 1 (01/11/2022 - 01/02/2023)
Post by: johnno56 on Jan 23, 2023, 09:15 PM
My personal opinion would be that, a greater chance of participation in a Game Jam for a specific language, would be promote said Game Jam on a site that is dedicated towards that specific language. That being said, it does not hurt to promote elsewhere... But, I would also agree with one point that Aurel made, "should be for any retro basic-like language"... Having a Jam that is too specific will, by its very nature, limit the number of responses...

I am fascinated by the games that are produced by these Jams... That is why I keep my eye on them... and also to perhaps stir the imagination for any future project... lol
Title: Re: RETROCODERS GAME-DEV JAM COMPETITION NO. 1 (01/11/2022 - 01/02/2023)
Post by: mysoft on Feb 21, 2023, 01:31 PM
yeah indeed, i guess it could be on any retro language (except qb64), and that would work on windows/linux, but it would need to be able to generate binaries to run without needing internet, or to install anything on the computer... (unless we add some exception like DOSBOX)

maybe for the next jam we can actually do it properly, and even have some funding for prizes, and so on :)

anyway this one is one voting period... there was 4 entries, let me know if you guys wish me to allow anyone to vote!
(since i'm taking care of it for ronblue)

https://itch.io/jam/freebasic-game-jam